Recreating nature's beauty

About us

Natural Sciences are largely absent from game development, despite nature being an essential part of a lot of games. Eden’s Lab wants to change that by becoming a link between scientists and creators.

Eden’s Lab's main objective is build a bridge between natural science and game-development. We aim to promote the sharing of knowledge between these domains.
We are facing an ecological crisis, and it is of the utmost importance that the entertainment industry gets greener, in the most scientific manner possible.
We want to make natural sciences accessible for every creator. Help us to make this vision a reality!

Our services

Consulting

Thanks to our network of consultants in natural sciences, and our experience in game making we are qualified in both domains.

We create virtual interactive wildlife simulation.

We assist game studio during their world building with geological and biological advices.

Data Analysis

We provide game studio with relevant data gathered from science databases.

We develop a carefully personalized map where creators can find references and metrics about species from around the world.

Tools

We create scientifically oriented tools:

  • Composition validator
  • Geological based World Generation Algorithm
  • Procedural plant placement
  • Animals AI
  • And a lot more ...

PBR models library

We use photogrammetry and machine learning to recreate animals and plants from museums or labs around the world in order to build a game-ready database of common and rare species.

Our Work

Game Asset creation workflow example

  • Photo taken during fieldwork by our consultant.
  • Clean texture, custom shader and model created in Unity.
  • Highly optimized VFX.
  • Photo and video taken during fieldwork by our consultant.
  • Mesh reconstruction using photogrammetry.
  • Clean mesh.

Contact Us !

Eden's Lab is an emergent company, and we are looking for application and financial partners, clients and friends ! Contact us if you are interested in our project !